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Rpruett said:
NJ5 said:
Rpruett said:
One other thing that hasn't been mentioned is the fact that Nintendo really is 'ruining' it to some extent for the other consoles. Had Nintendo released an HD compatible console with somewhat comparable specs with Xbox 360/PS3. Then all sales on this generation would have went towards HD games.

Games like GTA IV, CoD 4, RE5, could have all been ported over to the Wii or ported to the 360/PS3 with ease. Which allows developers to recoup their money on the whole user base.

The way things are now, HD owners / Wii owners are divided almost 50/50. Once Nintendo moves into Wii HD, you will see the whole industry drop in cost because that user base just expanded by about 50 million + people.

All that would to would be at best to postpone the crash we're now seeing. When expenses increase faster than revenue the bubble must pop at some point.

You're also forgetting that a HD Wii would be quite expensive and probably sell much less, since Nintendo doesn't like to sell hardware at a loss. Not to mention that Nintendo themselves could go under in such a scenario which would make the industry crash even worse.

 

Why would it be postponing any crash? With 50 million (Hell even suggesting the Wii sells significantly less, 30 million). You still have a lot more options as it comes to games and development of one game is fairly universal. Right now you have to budget for your HD games AND Wii games. To justify HD games, you need more revenue.

Obviously, other cost cutting mechanisms need to be put in place (And I'm sure they will) but when all consoles move into the HD generationm, the developers will have a lot more to work with in terms of sales as their games will reach an even broader market (ESPECIALLY) the good games.

Sometimes with these games, it's a case of selling about 400,000 more copies. (Which adding the 50,000,000 Wii users into the equation) you very easily could grab that.

 

As I said, the timing of the crash is just a function of how fast expenses increase relative to revenue. If all the platforms were HD, development costs would be high across the board, with no system to use as a cash cow.

The trend of expenses increasing faster than revenue has been a constant throughout the last decade (or longer), with publishers making increasingly higher-risk productions. Haven't you noticed that publishers have been going bankrupt and consolidating for quite a while? The problem is that now even the biggest and more consolidated players are having big losses (like EA).

No matter how well a potential Wii HD would have sold, the industry would still be trending toward a crash rather than away from it.

Regarding the potential sales of a Wii HD, I'm not talking "30 million" significantly less. I'm talking of the possibility of a complete flop. The Wii has now set a name for itself and it doesn't need price cuts to sell fantastically, but that doesn't mean it would have been such a success if it cost $500-$600 instead. It's much harder to capture the mass market with that price tag, especially when the PS3 had better brand name due to the PS2.

What you're doing is assuming a different scenario with the same (or similar) Wii install base, which IMO would not have happened.

 



My Mario Kart Wii friend code: 2707-1866-0957