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Mise said:
Okay, after little rummaging around on smashboards.com, I've noticed that apparently Stale-Move Negation has been removed. And I honestly can't see why, since it rewards players for using the right moves at the right time, and punishes people who just spam a single good move.

Is there any reason to this?

 

Well that way, if you use a character that can kill with 2 or 3 methods and just grind their % like Sonic, its pretty usefull to know that your move wont suck because of stale moves. And they removed only the fact that moves does less KB over time, % gain decreases over time for a move.