I still dont think this engine trumps KZ2's engine in all areas. For the most part I think KZ2 still looks better. Some of the physics, While they try to bring a sense of reality, dont look believable at all. Take the scene when the player shoots the tree and it falls sideways. The fall was weak and laggy. The explosion effect was cool. The best scenes came around 2:00 on, where is showed the waterfall and floral decor (during the PS3 side). I also really like the ground textures and so forth but let me remind you, KZ2 had equal to better ground textures as well.

And the gun that is shown in the vid is down right horrid looking. There is really no polygonal shape to it that exceeds cube shapings. It was very poorly implemented. The hand almost looks tacked on at the last minute. I am seriously thinking the creators cut some serious corners to make this engine appear to create an unseen level of graphics on console, when in reality this is little more then a glorified CG clips with a believable console running graphics. Mark my words, If any game in the future uses this engine we will see a sharp reduction of quality when implemented in a real game.
Yet the engine from what we have seen def looks good. Physics wise it is very believable and unmatched.
As far as PS3 vs 360 is concerned...
All bias aside, the PS3 version looks a tad better. Even though the video is mostly comprised of the 360 footage(weird for a comparison video, no?) the PS3 version still pulls a bit ahead in certain scenes. I noticed the difference in the water the most.


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Greatness Awaits
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)







