| Leonidus said: @Zkuq Series going downhill? Either my sarcasm detectors broke or your being silly ![]() |
Yep, that's how I think it is. Especially story-wise the series has been going downhill. MGS1 was a balanced experience in all ways, with an excellent story. MGS2 had an excellent story as well, although many people think it's complicated and relied on cutscenes too much. Those two are the best games in the series in my opinion. They didn't have any major negatives.
MGS3 wasn't nearly as good due to its lack of radar despite its old camera angle; this was fixed in Subsistence, but it still didn't feel quite right as it wasn't designed to be like that from the beginning. Now, the story was good and cutscenes were well balanced but I think the story was nothing special until the end - until then, it had felt more like progressing to the end of the game instead of progressing the story. The story was too simple. And, possibly an opinion, the setting didn't feel like MGS. Sure, it was tied to the series but it just felt like it was too much apart from the other games... And now that I remember it, most bosses had no personality - they were boring.
And MGS4? Gameplay had been improved, that's true, but it had also become too action-oriented. It didn't feel quite right for the series. If I wanted a shooter, I'd play one. Story-wise MGS4 is definitely the worst game in the series. I liked it in the beginning but the closer to the end I got, the more awkward it felt. Besides, the story was pretty simple in the end and it didn't even leave any questions. Did I forget to mention the cutscenes? I don't really mind having so many long cutscenes but many seem to have forgotten them in MGS4 but still hate them in MGS2. Also, I must mention again that the bosses were boring - this time they had lost not only their personality, but the fights too.
And a few more things about MGS4 (could include a few SPOILERS). Nanomachines weren't too good although I didn't feel they were as bad as everyone said. Johnny was a mistake since the very beginning - he should have been left as a joke. Just running through the areas wasn't good - they felt very useless, boring. It was like they served no purpose. Bringing pretty much every surviving character from the previous games and then killing many of them needlessly was no fun.
They're all good games, don't get me wrong about that. It's just that MGS1 and MGS2 are far superior compared to MGS3 and especially MGS4. It just feels like Kojima has simplified the later games too much (well, there's probably more to it).
I might say something about MGS5 too, as I didn't say much last time. Although I'd like it to remain PS3-exclusive (don't know why), I think Konami is going to release it on both platforms. After all, they don't have to worry about having said it'll run on the PS3 only and can't be done on the 360; or that it will be released on the PS3 only.








