Isn't this how the industry has always been. The "hardcore" games as they call it have always been hit or miss. Why should this generation be any different.
Game Studio A makes game A and sells 3 million copies. Game Studio A sees the success of game A and then makes game B that cost 2-3 times more and struggles to sell even 1/3 of game A. Game Studio A makes a few decent games (game C, D, E, F) that makes slight profit. Game studio A then grows some balls and makes game G which has the same result as game B. Game Studio falls in Epic debt and makes game H but is too late to be saved even with great sales. Game Studio B then laughs at Midway... I mean Game Studio A.
It is the way of the world. Even video games are not impervious to failing.

FootballFan - "GT has never been bigger than Halo. Now do a comparison between the two attach ratios and watch GT get stomped by Halo. Reach will sell 5 million more than GT5. Quote me on it."







