Khuutra said:
That is exactly my conclusion. Something has to give, and graphics are the least cost effective part of that equation. Presentation has to give out first, because if you cut costs in other areas then a game begins to be fundamentally broken. Frnakly, the fact that it wouldn't be acceptable to some gamers is irrelevant. That business model simply is not making enough money to justify catering to that demograhic. |
Or you make the games more appealing to women and double your audience. Hey, hollywood does it. Action movies usually have some romance subplot to make it more paletable to the ladies. Games will have to follow suit if they want to continue to cost the same as movies.
So less gore and more plot/romance.







