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Rpruett said:
Kenny said:

Here's the point: The overall pool for third party dollars on the Wii clearly exists, and at worst, rivals the XBox 360's same pool.  Over time, that balance is only going to shift in Nintendo's favour, and it will be up to the third parties to haul their buckets over to that pool.  It's not Nintendo's fault if third parties bring leaking coffee mugs instead of buckets.

I think the point I was making was that I mean there is a HUGE difference on Nintendo in terms of sales/software genresJust look at the actual software on the 41 millions sellers list.

Mario/Sonic/Pokemon/Rayman/Zelda/Metroid Games /'Wii'/Nintendo made games alone account for 21 of those 41. So I mean essentially 50% of sales of the 41 million sellers on the Wii are purely Nintendo branded.  When you factor in how many of those games are family games for children of all ages.  You have an even greater percentage of those games.  

Then the other bit of information on Wii games.  Is that developers have NO idea what Wii gamers want.  Of the 41 million sellers on the Wii,  21 of those titles sit below (2 million sold).  In otherwords,  51% of the Wii million sellers have not sold over 2 million copies.   Compare that to the million sellers between the 360/PS3.

The problem with the argument that half of the Wii's million sellers are first party, is it ends in a circular argument if anyone uses it to justify not developing for the Wii, i.e. third parties shouldn't support the Wii because the majority of million sellers are first party, because third parties don't support the Wii because...  That's specifically why I think they should be looking at total market potential instead.

As for third parties not knowing what Wii gamers want, I charge that they as a whole haven't even tried to find out yet.  And no, piling half assed spinoffs and shovelware on the system does not count as making a genuine effort.



Super World Cup Fighter II: Championship 2010 Edition