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Okay. What's the justification behind believing an action title will outsell other action titles, just because its on the Wii, instead of the PS360?

Ninja Gaiden II has sold about 1 million copies on the 360 alone. CoD:WaW has sold 5M copies on the 360 alone. If we assume that shooter fans are about 5x as plentiful as action fans... the Wii version of WaW has sold 1M. Doesn't that kinda imply about 200K for MadWorld, after about 6 months?

I realize that I've only brought a couple of numbers here to this post, but if you take a few moments to peruse the database, you can see the 5-to-1 shooter-to-action ratio is pretty close across a LOT of titles, after you take similar review scores, and similar advertising budgets into account.

Why would Madworld sell more than CoD:WaW, ever? On top of that, how realistic is it to believe that it will vastly exceed the typical 1:5 action:shooter ratio? I predicted ~480K lifetime in an earlier thread... I think I might need to lower my prediction to closer to 350K, after this week (I thought it would have a huge opening week).

I'm serious -- I don't understand the reasoning behind believing it will sell more than this.  CoD:WaW has no real shooter competition, just like MadWorld has no real action competition on the Wii.  I think the typical 1:5 ratio is probably going to be a pretty dang accurate predic tion in this case.

350K lifetime isn't a flop for a Wii title, you know.  Its decent.