By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SHMUPGurus said:
rubido said:
Just because you are used to another version of the game and you prefer that version doesn't make it better.

L-canceling is wrong. You should plan your moves correctly and if you miss any, you should be punished for it. If your moves don't make a sequence, you won't be able to finish it.

I hate the tripping though...

Yes, I do believe this "auto L-cancelling" stuff needs to be fixed in Brawl+. If you have any complaints about it, you should post at SmashBoards. I might do something about it, because it's too easy to make unbelievable combos now with ease. o_O

By the way, I said that they are keeping the best of both worlds. They are keeping stuff from Brawl and not adding other cheap stuff from Melee like wavedashing and teching. Either way, you can add codes to activate those things in your own codeset, this is why they are made public by the way!

@ Maynard_tool:

Too good characters: Zelda, Pit, Meta Knight, Ike, Donkey Kong (he can tank and attack from behind with his punch? What?), Lucas, Wolf (fucking bastard), Snake.

Very bad characters: Ness, Captain Falcon (no move priority, what the hell?), pretty much all the old Melee characters (not Peach/Pikachu though. They're good).

It's easy to see the difference between them in Brawl.

 

this list is wrong.....outside of captain falcon ( he will always be the worst in brawl).  Characters "too good" equals MetaKnight and Snake Falco and triple D.  Only broken character in brawl is Meta Knight.