Soriku said:
Well, here's one example. CoD5 sold worse than MadWorld but when it got ads it sold a lot more and is already at .98 mil. This type of game should have legs and also has ads. NMH a sorta similar game is at 400k with no ads, it's really common sense... |
Unfortunately it's not. Madworld could still flop, you have to accept that possiblility and admit that you can't track based on the first week (for good or for bad).
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







