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SHMUPGurus said:

You can really see the difference between the good characters from the bad characters in Brawl, it's unbelievable.

What was good in Melee is that every single character were good. You just had to practice with them. Sure, some of them shine more than anyone else (ex: Bowser, Ganondorf), but it's still easy to win against them with other characters (ex. Jigglypuff, Dr. Mario). Falco is no match to my Ganondorf, just saying! ;)

In Brawl, camping characters own everyone, it's not even funny. Just camp in a corner, spam your B shit, shield+grab when your enemy gets close to you, air combo, repeat. Sure, there are ways to get those characters out of there, but cheap players will play cheap with cheap characters. It's inevitable.

Before commenting on this, I suggest everyone tries Brawl+. New players might hate it because they will die too easily, old players will definitely prefer Brawl+ for the technical aspect of it. You can STILL PLAY casually in Brawl+. It is fun to find new combos with every characters now, because the stun rate is different, the gravity on some characters are lower, etc.

Getting good with certain characters with practice is the case with every fighting game ever made...ever, and Brawls depiction of characters is far more balanced and fair the Melee, where characters like Roy and Falco were so overpowered as to be considerd brocken.

As far as unfair advantages toward campers go, yes you can select ROB and stay at the far side of a flat stage and spam everyone but then in melee you could choose Ness and do the same and because his attacks reached further in Melee made him even more unfair. Of course situations like these are exactly why Final Destination is banned from tournements. This was the case with Melee to so there was obviously the threat of spammers there as well.

Slowing down the speed was good for the game as it gave all the characters the same advantage despite their weight class. Essentialy everything they removed from Melee was for the better and made it into a far more fairly thought out competitive game, which is why I think Brawl is far better than Melee both from a content and gameplay perspective. To me it just seems as though the Smash Bros elitists just got used to the way of playing Melee over the years they see any change as bad, even if it's for the better.