| JamesCizuz said: People know Microsoft does this to right? Live is P2P, and if a game uses P2P, it's free for the developer, but games which use dedicated servers, such as left 4 dead, need to pay ALL cost of the servers. As well as XBL licensing fees are more per game on the marketplace, though they don't charge for bandwidth there. |
and this is why there is lag. P2P is not designed for gaming. It is designed for file sharing and downloading. Even with people getting faster connections it will never be enough to properly stream content for games.
I really dont see why publishers are complaining. Even with these added fees the PSN is still free for users to use which allows for more content to be purchased off the PSN versus off Live.










