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Thrillhouse said:
Well thought out and researched.
Wii does not seem to have huge launch days (barring Ninty's own titles)
but they seem to get purchased over several months, which I guess is what any publisher would prefer.

Low risk initial output, and reoorders from retailers for games that all they essentailly have to do is reburn copies of.

The only addition / argument to this post that anyone could realistically make is how many games have had an opening greater then 50K and become stagnant...
but then again, you'd probably have to do that for every system to make a valid comparison

 

I don't think it does matter that some games burn out quickly after launch on Wii. The whole point behind the OP is that you cannot judge the long-term sales trend of a Wii game based on first-week sales. Even if you can produce a longer list of games which fizzle after launch, the point still stands that it's foolish to judge these things after just one week.

It's foolish to make similar judgments about HD games, but people get away with it more because it's much more rare for an HD game to get the longevity that these Wii games get. It's even rarer for an HD game to launch below 50k and sell a million LTD.

Excellent post, OP, and I'm glad that you've already accepted that you won't enlighten very many people with it. :)



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