BTFeather55 said:
A game like Madworld should outsell a game like Carnival Games just as a game like Mario Galaxy should outsell a game like Wii Fit or Wii Play, but games in traditional genres aren't selling as they should on the Wii which could make more developers interested in embracing the Wii's expanded audience with their development rather than core gamers. Look at Nintendo's E3 last year. Was their a new Kid Icarus announced? No, Animal Crossing (which walks the line between the two groups) and Wii Music (totally for the expanded audience) were the games Nintendo announced. There's a reason the Japanese haven't been buying Wiis lately while PS3s and games like Yakuza 3 and RE 5 have, and I think it is because they don't like these expanded market games that much. |
haha what
15 million Mario Kart Wiis say hi (which is higher than any other "traditional game" this generation, I might add)
8.5 million SSBBs say hi (third best-selling "traditional game" this generation)
8 million SMGs say hi (fourth best-selling "traditional game" this generation)
5 million TPs say hi
3 million Animal Crossings say hi
2.75 million Super Paper Marios say hi
2 million Sonic and the Secret Rings say hi
1.66 million RE4s say hi
1.5 million Metroid Prime 3s say hi
1.3 million Pokemon Battle Revolutions say hi
1.25 million RE: UCs say hi
1.2 million Star Wars: TFUs ay hi
1.1 million Red Steels say hi
1 million COD: WAWs say hi
Not to mention, there are many games that were successes without passing the million mark - No More Heroes, de Blob, Wario Land: Shake It, and so on. The first two I know are successful in the eyes of the developper, and I'm sure Nintendo can't be too unhappy with the sales of Wario Land.
Of course, traditional games don't sell on Wii, just like hardcore games don't sell on Wii, and third party games don't sell on Wii, and only casual games and shovelware sell on Wii. ~_~







