WereKitten said:
This drew a smile. But it's a strawman argument. When discussing technology a "generation" is not an historical term. A "generation" in technology is defined by technical criteria. The definition of a technological generation is usually born in restrospect, and by consensus among the specialists. A "second generation web search engine" or a "third generation nuclear power plant" are such because of how they work, not of when they came out. Of course as technology progresses the chronological order is usually respected. But when technology branches it's entirely possible to have the platypusses of this taxonomy. Coming to consoles, I am not sure of when exactly someone thought it was useful to group them in "generations". Is that wikipedia link the only authoritative source? We surely didn't talk of "third generation" when the NES was out. We talked of 16-bit computing and 8-bit consoles, and they were poor but still technical criteria. And if it has no technical content, what is its sense? Business wise I already explained why I don't think it makes much sense to put the Wii in the same category as the other consoles.
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I think you problem is you're categorising video games as technology,when they are in fact toys. And thus out of the realm of science. Wikipedia actually works in this case. It's truth by consensus. 90%+ of people agree on these generations, and that's just how it works. The criteria are simply the years listed on Wikipedia.
"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy







