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Plaupius said:
Jo21 said:
Plaupius said:

Nobody is denying the market share of the Symbian phones, but that market share has not translated into 3rd party software sales very well. In fact, a recent report suggested that on average all smart phone users download 5 apps, which would mean 400 million downloads for the 80 million Nokia smartphones. In 8 months, Apple doubled that, with an installed base that's less than a quarter. Now, what becomes of Nokia Download Store is yet to be seen, but it is the right thing to do. We've seen that when you make things easy for the user, they will buy software.

I don't know where you get the impression that iPhone apps are AJAX apps, but none of the apps in AppStore are. They are all native apps compiled for and run in the iPhone. The smart thing about the iPhone SDK is that it uses gcc for compiling, so you can program in any language the gcc can compile, although the Apple-provided frameworks and API's are either done in Objective-C or C. You can even mix C, Objective-C and C++ in the same file if you so wish. The iPhone web apps are AJAX apps, but so are most other sensible web apps anyway.

And while it's true that the iPhone lacks certain basic functions, the iPhone OS 3.0 update will fix many things. It will include stereo bluetooth and copy/paste for certain, video recording might be there but since it wasn't mentioned in the Apple event, I think it's unlikely. Flash is not there, and for some that is a deal breaker. Personally I wouldn't want to use Flash on my iPhone, the damn thing is slow even on my laptop so it would be absolute torture on the phone for me.

i didn't say the are but they mainly were when it came out and there is still  many 2g iphone users out there, also i read about 3.0 updates,  its good it having features symbian had 2004 after 2 years in the market but still doens't have video recording.

http://www.engadget.com/2009/03/17/apple-previews-iphone-os-3-0/

nokia hasn't sold 80 million smartphones only it should be way over 200 million now. it sold 72 million in 2008  most have a 330mhz - 378mhz processor, powerVR GPU and have been selling smartphones since 2004.

while the iphone may be a good place for developers symbian and windows mobile, are not bad either, as a computer science student i found the symbian foundation SDK very standard and easy to use. and the app store was already announced and world mobile congress.

it flash lite 3 it's fast  and it plays any flash video site so don't worry, you are not forced to use it. a thing like that its useful and its good thing to have even if you don't want to use it.

it ran nice in my 330mhz n82 and its powervr chip.

Up 'till the launch of iPhone 3G, I believe some 6 million iPhone 2G's were sold. Those are still capable of running the 3.0 version of the OS, they just don't have GPS, 3G network and apparently the bluetooth chip is different so there are some features of the 3.0 that won't work with the 2G models. But apart from those, the 2G iPhones run the apps just the same as 3G iPhones. That is what I mean with platform uniformity. Also, thanks to the connectivity with iTunes, most people will have the latest version of the OS and the latest versions of all the apps they've installed.

And I know very well how long Nokia has been in the smartphone business, and back in the day the Communicator was a really revolutionary product. But comparing last year, which is what we have to do to compare software sales, tells a story of Apple dominating the software sales. There is no way around that, just as there is no way around that Symbian phones form the biggest portion of the smartphones.

I can't really comment on the Symbian side of things from personal experience, I've just heard people complain about it. Have you tried the iPhone SDK? You can get it for free and run your apps in the simulator. One dev I've been in contact with said that making an app took him about a month for Symbian while making the same app for the iPhone took one weekend, including the time to install the SDK and learning the system. In addition to that, he's actually made a pretty decent amount of money from his app via the AppStore.

 

but that was mainly because symbian apps were not centralize into a single size many people got it apps from different sites (no way to track down downloads and sales),  and symbian come with great things  built in that didn't require third party apps, or only freeware.

but then again a apps store + bigger market sounds like a better deal.