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It doesn't really compare to handhelds or consoles. Only a fraction of iTouch(iPhone) users regularly buy games, and a much smaller % would buy a device *for* the games.

Look at something like Brain Age I/II on the DS - almost 40m units sold, and at a profit of $10-$15US per unit for Ninty. That is a massive amount of software revenue, and only for 1-2 titles.

Its very significant in terms of the mobile market though - its basically taken over, especially in terms of development and distribution of applications (for money).

Going to be very interesting to see how the DSi does...



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