| mjc2021 said: To bardicverse: Well it seems that the only M rated games that break the one million mark are already established. I mean the best selling mature games on the Wii are probably Resident Evil and CoD. However those same games sell much better on the 360 and PS3 even though there are far more Wii consoles out there. Now the PS2 catered to a large audience as well but mostly for people looking for mature games. The E rated games were not nearly as successful as the T and M rated games. Even during that gen the really popular E games were on a Nintendo console. Actually the top selling Gamecube games is a more respectable list than the top selling Wii games. Like I said earlier I feel rail shooters are just a simple way to cash in without developing a quality title. Bear in mind that several of these rail shooters come from established franchises. Also why would developers bother creating quality games for the Wii when it seems simple party games or popular licenses sell better? |
Regarding HD games like RE selling better, this is a point you will see a lot on these forums, but the main thing publishers/developers are concerned with is profitability, as with any business.
Because HD development is more costly (20-30 mil per title is common, and sometimes costs more), a higher amount of units is needed to be sold, whereas Wii development ranges from 5-10 mil. Less units can be sold for the Wii version but still turn a profit faster due to the cheaper dev cost.
As for your last question, it depends on what the developer wants to make. Most development teams have dreams of games they'd like to make. Its not all a "McDonalds" situation, churn out crap to sell. For instance, I have no interest in sports games as a gamer or as a developer, and I wouldn't make such a game just because sports games sell. In fact, the FPS game we're working on was more of a compromise than it was my vision. My goals are to develop games that would put Resident Evil and Silent Hill to shame. It's all about vision.







