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heruamon said:
Reasonable said:
CAL4M1TY said:

I can't believe people are pulling the halo brand reasoning.

Okay that might account for 1 in 100,000 people that don't look at the back of the box or have no knowledge of what the internet is, that thinks they are getting the next Halo 3. CLEARLY it's not an FPS. If there were massive pre-orders then yes you could say that people got duped, but there weren't MASSIVE preorders for this game (good sized pre-orders though).

I think this is an achievement, given how good Killzone 2 is looking from the advertisements it's getting down here (I would assume KZ2 is getting the same or better ads in the US).

I think want accounts for more of Halo Wars sales is that it's actually a great RTS on a console and it's ensemble studios swansong, that ought to bring out most of the PC gaming crowd to that game.


If I'm going to be as irrational, I could say that KZ2 only got it's sales by looking like a Gears (theme) and Halo (gameplay style) hybrid for the PS3, and that's why it got the sales it did. But I won't, because that doesn't give praise to the games merits (which is what all you haters are doing to Halo Wars).


More importantly I agree with:



CGI-Quality said:
@ colonel

In America at least, it did GREAT for an RTS, who cares about it's name, it's broken a cycle of the lackluster RTS-on-consoles vibe, for that, I congratulate it. Halo Wars did well, while KZ2 just crossed 1 mill WW, I congratulate that too.

People shouldn't be upset about either of these, look at it this way: an RTS on a console sells these #s first week - a first = AWESOME. PS3 exclusive FPS from a company with a not-so-great rep sells 1 million in 2 weeks. Both of these games did wonders and both are considered great!! Guess what: that's ALL that matters! Go Halo Wars/360!!1 Go Killzone 2/PS3!!! From these two benchmarks, the industry IS moving forward, that's great for gamers!!!

Excellent post CGI-Quality, about time somebody thought clearly in this thread.

 

 

I'd say you clearly don't understand the brand here. Sure, many Halo FPS players didn't bother with Halo Wars as it was an RTS - otherwise it would have seen Halo level sales. But on the other hand its sales are just too high for an RTS on a console - i.e. a reasonable percentage of the Halo fanbase did buy it to get the story and give it a try.

Neither HD console has shown an install base that buys into an RTS to the tune of Halo Wars sales - the fanbase must have driven the sales higher.

Like CGI I'm glad though as its good to see an RTS sell well on a console, let's hope we see subsequent RTS sell okay also (although I think that's still in doubt TBH)

I don't know why people are acting so shirty like its a criticism to point to the link. People buy Halo books, action figures, etc. due to the series' popularity, of course a reasonable percentage of that fanbase will buy other Halo Universe expansions, it's a given and nothing to be upset about or deny.

You really think that in US, where 360 owns the shooter market on console, where Halo is the top franchise, such big sales for a Halo branded RTS had nothing to do with the branding? Sorry, but the sales had a great deal to do with the branding, as anyone with and experince of growing and extending brands would know - as in fact MS know, which is why they paid for the game's development in the first place.

 

 

 

Unlike others, imho, M$ isn't doing enough with the Halo IP...screw it, and screw the critics who say Halo is pimping the Halo IP...WTF...what is an IP, if you don't develop it. Pimping an IP is mis-using it to put out crap, not to deliver 3 of the best FPS and a very solid performer in the RTS realm. Personally, I'd like to see M$ get off their arse and fund the pre-production cost for the Halo movie, and get a RPG in the world of Halo. Given the purchase of Bioware by EA...the Mass Effect is under serious threat of going multi-plat, so M$ had better get to steppin on locking in a Grade AAA RPG exclusivve franchise. Halo is easily an excellent choice, imho.

 

TBH I'm surprised how slow they've been to branch out with other games as well.  Unless they make a truly awful game using Halo brand I'd say MS would be looking at sure fire success, and the sales of Halo Wars seems to confirm this.

 

 



Try to be reasonable... its easier than you think...