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SpaceJase said:

Ports of 360 games.

I was thinking about buying a PS3. It's a seriously tasty looking piece of kit - but I already own a 360 and a Wii so in all honesty it's a really hard purchase to justify.

I understand that the PS3 is more powerful (by how much I'm not sure) than the 360 but if games are made to cater for the lowest common denominator (as cross-platform games invariably are) then this advantage is lost.

Unless some truly outstanding games are released that show the USP of the PS3 over the 360 then I fear that people will generally plump for the more affordable option - why pay extra when you can get pretty much the same games line up - of the same quality on a cheaper machine?

PS3 seriously needs some AAA exclusives but with their market share the way it is it's hard to see where these are going to come from. It's not like they have the 1st party muscle of Nintendo.

Not trying to flame the PS3 here, it's a great looking machine and if it and the 360 were both launched tomorrow I'd choose the PS3. I just feel that the fates have conspired against Sony this time and it's hard to see how they're going to come back from the position they're in.

1st post BTW. Hello all :)


The PS3 certainly has more processing power, but I think there are other factors.

I also think that Sony has an extremely stong 1st party (and "2nd" party support, ie incognito, insomniac, naughty dog etc) how can you discount God of War, one of the greatest games ever. Uncharted, possilby the best looking game that anyone has seen (I know people say Crysis looks better, but that requires you to spend a couple of thousand on a computer) which is Sony published. Resistance and Motorstorm were the two best games at launch, both published by Sony. Sony, in my opinion at least, has the strongest 1st party support. 

However, talking about ports, I think that soon these multi-platform games will start to look better on PS3. I know that at the moment many developers have delayed their PS3 games, but this is probably to get it right for the PS3. It's because the PS3 is hard to develop, and the devopers have already had a year of the 360 to learn how to get the most out of the system. Games like Mercenaries, where the PS3 is the lead system, is where it is going. Once developers see that they can get more out of the PS3, they might take that as the lead, and make a weaker one for the 360.



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