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ph4nt said:
Shanobi said:
The_vagabond7 said:
Given that it's sold a fraction on double the user base it's not really that brag worthy. All this shows is that the audience for this kind of game is drastically smaller than on the other consoles, and the % of wii owners interested in this sort of game is even more drastic compared to the other consoles.

An audience exists? Yes, but if the team that made WAW on wii had instead been split up and put making two much cheaper family party games would they have profited more? I think that is the real question the publishers will be looking at.

 

The real question is, if hardcore Wii games in fact cost 1/5th of what 360 and PS3 games cost, has the Wii version been more profitable than it's HD versions?

I see too many people use this argument. Yes Wii games are 1/3 the cost of HD games supposedly, but that doesn't mean 1 million Wii sales = 3 million HD sales.

The difference only applies to the breakeven amount. A company needs to sell 1/3 the units to break even, but after that it's all profit.

 

Say A game costs' 100,000 to make on Wii, 300,000 on HD consoles

For simplicity 1 unit = 1$

If the wii unit sells 1 million and the HD sells 3 million.

 

Total profit for wii = 900,000, HD = 2,700,000. See the difference?

 

That being said, I am glad the Wii version has sold this much, I think that by the time it stops sellnig it will be at roughly half the PS3 sales or more which is pretty good considering the expectations of the game on Wii (ie, none).

If anything this shows that it would be foolish to not make CoD 6 on Wii.

 

Exactly. You can't throw away what is basically an easy million sales. Unless the resources to make a Wii version would draw so much away from the PS360 version to be a serious detriment to its quality, there would be no good reason to not make one.

 



Monster Hunter: pissing me off since 2010.