On a side note, something that turned me off on my initial hateplay was that I felt overwhelmed, with no particular goal. Everything was needless complex, but also seemed hopelessly shallow. I call this the FFVIII syndrome. It's simply a mis-direction though. Playing the game like it was userfriendly, when it is hard-core as a console game gets. Its one of the few franchises that ranges from very userfriendly(VII, X) to unbelievably hardcore(VIII, XII).
For instance, did you know that you should never case a summons in FFVIII, and that you shouldn't level your character at all, till end game, and that you should keep your health in yellow for limit breaks on every turn? Did you know that you should go outside and draw 300 of every available spell before you even go fight Infrit?
In FFXII, on my real playthrough, I was almost level 30 by the time I finished the first tomato hunt. However, even at end game, I found beasts that constantly upped the challenge, and never let me get complacent in my strategy.
Now, no doubt, the two best FF battle systems are in the games with the poorest narratives. VIII and XII(though Balthir and to a lesser extent Squall, are great characters). However, this is the price that I will be glad to pay. Give me a game, not a goddamn book on disc.
Anyway, just my 2 cents.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.







