Slimebeast said:
So 1 year pre-production and 1 year full production development for Resistance and R&C? |
I was thinking 1 year pre- and 2 years full. 2 years total, for games which probably required a major engine rewrite, for a platform which didn't exist until late in the dev cycle, seems unreasonable to me.
I'd put most HD games in the 3-ish year range, for overall time, unless they are somehow exceptional (like Killzone 2, with its fancy rendering tec hniques), or they are a same-platform sequel, which require less time (like 18-24 months).







