But it's really hard to say, this is the kind of game that will sell because of the quality not the marketing(was high, though), making games easier are really dangerous because you catch newer gamers but loose the old ones.
And people once had to learn how to play, they started having hard time with first Zelda, SF and FF(the first was REALLY hard), why can't new players have difficult to learn? Why people are so lazy about having challenges nowadays? I remember the 16 bit when someone just had hard time playing they said " Now I do want to Win on this game" and people say now "This wasn't made for me" and go do other stuff, and the worst is that isn't just with gaming, people seems to be more lazy with everything. This really makes me sad. No one can achieve nothing acting like that, no just in gaming but in life.







