"Not that big of a difference, even in the hands of the most capable developers there wasn't much hope for that game."
Especially since it's the second game ever that was made for HD systems and ported to the Wii. Not to mention the MT framework is not scalable, so they had to fit the assets in another engine.
You can't get very far with those conditions, I think. You have to figure it out from scratch, right? I would think further such games would give a better idea of how to tweak everything.
Is that how it works, Twestern? First times doing things in games rarely come out well? I'm actually curious for confirmation if that's right.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








