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I'm gonna make a venture here and say that as time goes on multi-core will become like normal programming. Back in the day you had to deal with all the cards, then you got the modern computer and assembly, so and so forth, now you have your Java, Ruby, w/e. You can write you entire games purely on assembly which would run on computers from a decade ago, yet I'm sure you'd commit suicide within a few months. My bet is that the same will happen with multi-core programming. It will become far more accessible and bareable, but it just won't be as efficient.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835