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LordTheNightKnight said:

I asked on Capcom-Unity, and Sven said it was planned that far. So the game was in at least some form of development since nov 2007.

Yep, this game was planned before Overkill was even announced (which was in aug 2008), and when all the Wii had in terms of rail shooters was Ghost Squad, HotD 2 & 3, and UC1 (unless there's another I forgot).

This only came out in a saturated market because of timing, not because of some deliberate diss to Wii owners.

Also, given how far back UC1 came out, that's well over a year to work on it, and it's still only 35% complete. That says they are making an effort with this.

planning =/= development.

Planning = planning.  I'm sure that Kojima was planning MGS5 when MGS4 came out, but that's not called development. 

The fact of the matter is that Capcom treats Wii owners like second-rate citizens.  The same way the PS3 and 360 have tons of First Person shooters, The Wii does, and will have tons of On-Rails shooters.  They always sell so well, I don't see any reason why Capcom would give Wii owners anything different (Save for MH3).  I expect Capcom's efforts on the Wii to consist of ports/remakes/and on-rails shooters.

I'm sure DC will be okay, like RE:UC was, but let's call a spade a spade...  Didn't Capcom talk about how much 'effort' they were putting into DR: CtyD?  And yes, that turned out playable, but Capcom promising effort, should mean little - nothing to Wii owners (again, MH3 aside).