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woopah said:
DETAILS!

Sequel to Umbrella Chronicles
- Takes place in Racoon City (RE2)
- Set in September 29, 1998 - city turned to hell because of T-virus effects
- Control Claire Redfield, Leon S. Kennedy
- Deal with the undead in Umbrella Chronicles forced scrolling style
- Not called Umbrella Chronicles 2 because Umbrella Corporation is the not the enemy in this game
- “Darkside” can be considered that the game will look at unexplored areas in the RE story, darker parts of characters’ histories
- Will have more of a horror feel than the first game
- Scenarios from titles other than RE2 will be in Darkside Chronicles
- Variety of characters in the game - including Shelly Birkin from RE2
- Producers want people to know that even though the concept is similar to the first game, it will feel like a new game
- Will give the player a “feeling of being there” due to the camera, visual effects, can see partner character in front of you
- Havoc engine being used for realistic physics
- Replayability a focus in the game
- Dev. team trying to make the game accessible in terms of difficulty
- Skilled shooters shouldn’t worry because there are plans for a dynamic difficulty system
- In-game partner important
- Will only see your partner on screen during single player mode
- 35% complete
- No release date


i agree with most people, would have preffered an action game. oh well, i will wait for MH3

I dont care about any of this. Someone else was right when they said its taken 2-3 yrs and Capcom still cannot be bothered. No friggin way, especially after DR Wii, will i give them my money. Ill give money to the kids in Africa before these barstards.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.