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Dannagar said:
-Newcloud- said:
when you say you asked a hand full of people was that 360 owner as well?
as for the video there was no differents that i saw maybe because its youtube quilty

 

I spent my own time camparing the PS3 and X360 demo. The PS3 seems to spend more time below 30 fps. I felt it in the controls and saw it but I really had no basis other than my own dectection. The second video on the link I posted shows the actual frame rates for each system at the top corner.

I'd also mentioned that the PS3 version seemed more jaggy to me. There's a reason for that too.

http://www.eurogamer.net/articles/face-off-resident-evil-5-article

I played both the 360 and the PS3 demo and didn't notice many differences.  There certainly weren't any issues that would make me consider buying the 360 version over the PS3.  (I buy all of my multiplats on PS3 because I prefer the controller.)  It seems that a growing trend with higher end multiplatform games is the PS3 version runs at a slightly lower framerate and the 360 version has a lot more screen tearing. 

It would be nice if Capcom or another dev published how they utilized the spe's in the PS3 for multiplatform games.  I suspect that they don't use them at all.  Since the PPE and the 360 core processor use the same architecture, devs would most likely limit the use of the spe's.

 



Thanks for the input, Jeff.