ZZetaAlec said:
I found jump to be somewhat clumsy due to a very poorly implemented momentum mechanic that felt extreemely imprecise when the game required navigation of platforms. Standard stabbing is fine but when it came to sheilded enemies the game seemed to have trouble reading my movements and kept moving link backwards and forwards instead of ducking and stabbing. Even when I should have landed a successfull hit the collision detection was very poor and many of my hits didn't register. |
Are you playing with the classic controller or a GC controller? Maybe control sticks don't respond well. If you're playing with the Wiimote on the side... I don't know what could cause that.
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