nordlead said:
how dificult can jump and stab be?
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I found jump to be somewhat clumsy due to a very poorly implemented momentum mechanic that felt extreemely imprecise when the game required navigation of platforms. Standard stabbing is fine but when it came to sheilded enemies the game seemed to have trouble reading my movements and kept moving link backwards and forwards instead of ducking and stabbing. Even when I should have landed a successfull hit the collision detection was very poor and many of my hits didn't register.








