Oh yeah, does the game have to have a story or can it be just the game play mechanics??
I have three game ideas in total:
1st -
Console - Wii Downloadable Wiiware (1200 points???)
Developer - Unknown
Genre - Puzzle
No. of players - 1
Working title - "Domino Effect"
Game Idea: -
Basic Introductory level
Play area can be switched between top down view and free floating camera.
Players must lay out 20 dominos in the play area (A designated start and end area) so that when the first is pushed over, all 20 must colide to fall over with the last one needing to fall into/onto the designated end area. Once achieved, players progress to next stage.
As each level progresses the tasks get harder.
* More Dominos Required
* Pop Baloons
* Switch on lamp
* Scare Cat
* Etc
As levels progress, players unlock special items.
* Seasaw
* Spinning Block
* Escalator
* Elevator
* Leavers
* Baskets
* String/Ropes
* Lamp
* Different sized Dominos
* Pins
* Other Equipment
These items can be used in game to complete particular tasks. (Pins used to pop baloons).
50 or so levels.
Unlockable modes:
Free play - Players can arrange a room and use unlimited dominos and equipment. Video playback of Level can be shared online to show off your creation.
It's me... no really, it IS me!!!







