By using this site, you agree to our Privacy Policy and our Terms of Use. Close
dannyphantom105 said:
DarkNight_DS said:
Why is there no bump mapping in this game? The textures are all flat...

it's supposed to be flat... it looks better that way for the artistic style they're doing with the ratchet thing.

i think it looks brilliant.

 


 I think you missed what I said and are on the defence for no reason.  The textures are flat and it's not an effect to make the game look better, it was done to reduce dev time.  For instance in the first pic if you look at the dirt on the ground you can see that there is no bump mapping, the dirt has no depth to it... it's flat... completely...  and the texture used is low res.  In the second pic the metal on the ground has no depth... the bolts are basically just flat again.  Bump mapping would have given the bolts in the textures some depth.  If you look at the robot enemy to Ratchets left side you can see some really ugly low res textures in the robots chest area.  This again would have looked much better using some bump mapping.

The last two pics could have used much better lighting.  The game is a true first gen PS3 game...  I'm sure they can easily do much better then what we are seeing in these screenshots.  Other then the higher res, I don't see anything that couldn't be done on lower spec'd hardware...  it looks great though, don't get me wrong... but it's definately not Pixar Toy Story quality. 



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.