|
noname2200 said:
I should think that "they don't know what's good" and "they rely on word of mouth" are directly contradictory. I'm also positive that you're far off regarding Sega. If, for example, "run and gun" was all it took to sell the masses on a concept, they'd be buying 360s in droves. The same goes for ripping folks to shreds. And since when was House of the Dead well-known in the mainstream?
|
What I'm trying to say is, even before we step into the store we know what titles are well reviewed, who made them and what they are all about - mainly because we use sites like IGN and Metacritic. For many Wii owners, you've likely seen them in Walmart browsing, they don't have that info beforehand, all they have is what they played at a friends or that their friend recommended, what the store clerk recommends and what's on the box.
As for 'run and gun' - the problem with FPS on HD consoles is 1) The controls. How do you move and shoot? We know, personally I suck ass on dual analog controls, but explain it to a non-gamer. It's so not intuitive. On Wii it's point and shoot - like a gun, and press the stick the direction you want to move. Easy as pie for anyone at all to pick up and play. 2) Seasoned gamers generally want more complexity - like a cover system or squad commands or advanced AI that make it too much of a learning curve for most new gamers. The Conduit looks to be a nice pick up and play title for seasoned and new gamers alike.







