richardhutnik said:
Outside of licensing fees, why MUST a console version of a game sell more than a PC version of the same title? I remember reading how game designers make at least 4 times the revenue releasing a game on a console then the do on the PC. A large part of it has to do with piracy.
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Higher replication costs, more advertising, and the like. PC games or at least the PC versions of a game typically never see a single advertisement.
Also piracy isnt as bad as publishers whine about. Look at The Witcher for example. Zero DRM or any real anti-piracy measures. Sold over a million. Valve games always sell better on PC, they have DRM but Valve adds value to it making it so that there is no reason to pirate a game. EA might complain but realistically Spore was the highest selling PC game for nearly a month worldwide pulling over a million sales.










