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Nintendo - de Blob wtf? - View Post

Senlis said:
Oyvoyvoyv said:
I like Bacon said:
PorkChopTD said:

I feel the same way about Resident Evil 4.  I gave up after about 2 hrs of playing it.  It is very repetitive, especially when there is only one check point before the village.  I can't get past that part of the game, and it is the very beginning.  Everyone loves that game, I hated it.

Holy crap! Me too! I own the Wii version too! I bought it Christmas 2 years ago. Have only played it for 45 minutes so far. I can't get past the part too. :-/

 

 

 I started out liking RE4. Not a lot, but it was decent/good. And it was like that for a few hours, untill the enemies started getting new heads (or tentacles) whenever you kill them, and rising from the dead. All in all, you had to kill the same enemy 3 or 4 times, which is bloody annoying. That wasn't very hard, but it quickly became horribly boring.

 

Then there's the chainsaw guys... I really hate enemies that 1HKO you. Sure, it might be a challenge, but if you've played perfectly all the way up until that idiot, and then you mess up, you die instantly. It would have been ok if he was made like a boss too, but it's generally just "fire all your bullets at his head as quickly as possible".

 

... Essentially, I felt that the game requires incredibly little tactics. Shoot whoever is closest to you, and fire precisely. But I don't know... I guess I should have expected a "stupid" game when I bought a horror-shooter.

I feel like I should defend Resident Evil 4 as I really like the game and have beaten it multiple times.  You guys say the game is repetitive.  This is true since it is a shooter game and almost every shooter game has the problem of feeling repetitive at times.  I felt that RE4, however, somehow made each area have something unique that made you play it a little different that the area before.  This is opposed to games like DOOM3, which was basically step #1: walk around.  step #2: shoot at stuff.

It's hard to describe what makes RE4 feel non-repetitive for me, it just does.

 

I never said that RE4 was repetitive, and if I did - I was wrong. It's pretty un-repeitive. The enemy changes a lot, and you're hardly ever in the same enviornment. It's one of the least repetitive shooters I've played (other than Metroid and online shooters, I can't think of any less repetitive) I've ever played.

 

So you're correct on that part.

 

Honestly, I never should have bought the game. I dislike it, but it's still (by far) my favourite horror game. I like happy, cheerful games that I smile while playing. I don't mind playing games like GTA, but Resident Evil is almost the exact opposite of how I like my games. RE4 does, by no means fit me, so I don't know why I'm complaining. I mean, I enjoyed it for almost 10 hours, and considering the price, it was almost worth the money.

 

It's a well created game, and the flaws are really pretty minor, so I should just shut the eff up and let the people who like the genre enjoy it.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS