By using this site, you agree to our Privacy Policy and our Terms of Use. Close
hunter_alien said:

Oh really ... Doom 3 can be run on some Geforce 3 cards ( Ti ) , and dont tell me that Mario Galaxy looks that good :?

Mario Galaxy certainly looks better than Doom 3 would look if you played it on a GeForce 3.

@Viper, the PS2 was a 64-bit CPU.  It was able to perform SIMD operations on vector data stored in 128-bit registers (usually 4 32-bit floating point values), but so is the Pentium 4, and we don't call it a 128-bit CPU, we call it 32-bit.  In fact, we have had 64-bit and 80-bit FPUs for decades now, but the "bitness" of a CPU is typically defined by the size of its general purpose registers and memory address space.

The Gamecube and Xbox both had 32-bit CPUs and 64-bit data buses.  The Nintendo 64 had a 64-bit CPU and a 32-bit data bus.

Bitness is a pretty poor way to judge a CPU's performance.  Generally, 99% of integer code is 32-bit; 64-bit general purpose registers don't become important until you need a virtual address space larger than 4 GB.