ssj12 said:
Actually the N64 was only advertised to be 64bit, but it was only 32bit like the PS2. |
This isn't completely correct.
The N64 had a 64 bit CPU (64 bit intergers, 64 bit instruction set and 64 bit internal bus) but it had a 32 bit external bus. Developers could, however, lock it down to 32 bits overall to make a game run faster since 64 bit data uses twice as much RAM.
The GPU was completely 64 bit.
For comparison sake:
PS2 - 128 bit
GC and Xbox - 32/64 bit hybrids (Much like the N64)
The rEVOLution is not being televised








