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ssj12 said:
z64dan said:
ssj12 said:
Timmah! said:
I believe the specs are as follows:

Main Processor (Newt): 729KHz
Graphics Processor (Bollywood): 243KHz
64KB of RAM @ 12 KB/Sec Transfer Speed
3 Polygons per minute
16 Colors
Power Source: Hamster on wheel
Die Size: 1.5" Duct Tape

This is straight from Hus, so it may be a little off, but I think it's pretty close.

 

that was a bit low... does the Wii support 64bit processing/graphics?

Lets see N64 was 64 bit, Gamecube was 128 bit, so wii must be 256 bit!

(yes, that was a joke)


 

Actually the N64 was only advertised to be 64bit, but it was only 32bit like the PS2.

This isn't completely correct. 

The N64 had a 64 bit CPU (64 bit intergers, 64 bit instruction set and 64 bit internal bus) but it had a 32 bit external bus.  Developers could, however, lock it down to 32 bits overall to make a game run faster since 64 bit data uses twice as much RAM.

 

The GPU was completely 64 bit.

 

 

For comparison sake:

PS2 - 128 bit

GC and Xbox - 32/64 bit hybrids (Much like the N64) 

 



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