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Azelover said:

They did well on Gamecube.


When Sega went third party they spread out their support evenly across all platforms. They chose the franchises and games they thought made sense for each platform(they had a lot of talent at that time), and ended up finding their highest success on Nintendo platforms by far. Not only that, their biggest hurdles and financial bombs came from their endeavors on Microsoft and Sony systems.


I used to be a huge fan of Sega's until circa 2003(i.e. my Azel name). I was like a Sega encyclopedia up until that point, when much of their talent hadn't dissolved yet.

This is the case. This is why we saw quality SEGA support from the beginning (i suppose except for Banana Blitz, but i was thinking more of Secret Rings), because they knew Nintendo platforms were a place they could work. They probably would have supported the Wii to a good degree even if it hadn't been a runaway success. Certainly they wouldn't be publishing relatively risky endeavors like MadWorld and The Conduit, but the Sonic Team games would still be there

 



Monster Hunter: pissing me off since 2010.