"I mentioned them to show Capcom is still producing plenty of games with high budgets."
I didn't claim they weren't making high budget games either, so that's still not relevant to my comment.
My point is that this is not an original game or an enhanced remake. No system breaks that rule. If this was Crysis remade for the PS3 or 360 it wouldn't cost a lot regardless of how much the graphics had to be dropped.
Capcom did not diss the Wii with this title. They did what they would do with any game put on a reduced system.
You think Konami spent a lot porting Contra from the arcades to the NES? That was years ago, and the rule still applied.
----------------------------------------------------------------------------------------------------
"Capcom still not having caught on to the Wii's success."
Not just MH3, but Capcom admitted a while ago the Wii was a success.
I still say this game was seeing what they could do with an HD game on the system. And I still say any further ports will do better because Capcom, and hopefully other developers, will get more used to what they can put on the Wii.
----------------------------------------------------------------------------------------------------
"It's good to hear that the cutting off of areas wasn't as bad as I heard but I'm still not going to touch the game with a 10 foot pole."
You should also know the zombie count is nowhere near as small as many of you thought it would be, save for the really small areas. You can apparently just run like hell past zombies, but not only can you just jump around to get past them in the 360 version, it also means you'd be too weak to handle some missions and bosses, like in the 360 version.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








