NJ5 said:
I'd say that putting your franchises' big titles on the console which sold the most is a smart investment even if sales aren't that high for the first few titles you put out. Publishers (at least ones with a future) don't just try to maximize short-term profits, they want to make their franchises as big as possible. Surely the fact that COD:WAW is the first decent COD title for the Wii had something to do with its sales not being frontloaded. It's also proving to have legs, showing that decent titles sell well on the Wii (as many already knew, but some still choose to ignore).
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You can make as many excuses for it as you want, but publishers look at the bottom line. The sales just aren't there. It's not in publisher's interest to see how they can force the sales down the throat of an audience that isn't buying. It's their job to look at what they are buying and publish accordingly. At this point publishers see the PS360 as it's own system with an equal userbase and different audience than the wii. The games that sell big on wii would fall flat on the PS360, and the games that are huge multimillion hits on the PS360 struggle on wii. Again, you can make whatever excuse for this you want. But publisher's aren't interested. They see two systems, two audiences and develop accordingly.

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