MontanaHatchet said:
I wouldn't say the controls are so much worse, rather, they're different. For example, after playing Virtua Fighter 5, I kept on trying to kick and punch people in Halo 3. And if you need a bajillion other wacky examples, I could provide them. Wii controls may be more accurate for shooters than dual-analog controls, but that doesn't mean that dual-analog controls are much, much worse. They're just different. If control quality was so important, everyone would still be exclusively playing shooters on the PC. Now if you want to try a shooter that's now unplayable, check out Goldeneye 64.
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Golden Eye 64 was barely playable when it was new :P but it was fun and something new for it's time with 4 player splitscreen, used to play it for hours with my dad, the game controlled like crap but was fun and innovative.
Now the whole Dual analog vs Wii Remote vs PC, I'm a huge PC FPS nut but this gen shooters finally have started to realize they need to design around the restrictions of the controller itself and you get better controls and gameplay ala CoD4. And it's a totally different experience on W@W on Wii and CoD on PC. Now PC controls vs Wii controls is honestly debatable, you have an analog stick for movment which is a lot better then WASD and a controller set up to have a trigger which makes it very comfortable and intuitive to play vs PC where you have just about every control set up you can thick up with cusomization and you can hold your aim slightly more steady with a mouse so it's really up in the air if you ask me.
I'm just glad someone is making a nice FPS like The Conduit on a system that deserves it.
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