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NJ5 said:
cura said:
I doubt it will be a port of RE5, I have the game already (imported it from Asia on the ps3) and I don't think it would be possible. I've also seen a recent interview with the producer of RE5 where he stated or implied (can't remember) that it would be next to impossible to do a wii port because Sheva's AI is too advance for the console. That said, he did mention that they were actively looking for a way to bring the RE series to the wii. So hopefully they get a proper RE game and not some rails shooter. I hope it would be from the same team who made RE5.

Complete bullshit. PCs in the mid-1990s had games with tons of advanced AI running in a scripting language no less (see Quake + Omicron bots, from the guy who went on to work on the AI for Quake 3 Arena). Quake ran up to 15 of those, and someone says the Wii can't handle the AI of a single character in a slow shooter?

Again I call bullshit. That's even worse than those who claim Dead Rising Wii has few enemies because the CPU can't handle the AI (even if these zombies barely move).

AI is very overrated as far as its CPU power consumption goes.

 

 

 It doesn't have few enemies. Video show up to over 200 in some areas. It's just not as much as the 360 version.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs