NJ5 said:
Complete bullshit. PCs in the mid-1990s had games with tons of advanced AI running in a scripting language no less (see Quake + Omicron bots, from the guy who went on to work on the AI for Quake 3 Arena). Quake ran up to 15 of those, and someone says the Wii can't handle the AI of a single character in a slow shooter? Again I call bullshit. That's even worse than those who claim Dead Rising Wii has few enemies because the CPU can't handle the AI (even if these zombies barely move). AI is very overrated as far as its CPU power consumption goes.
|
It doesn't have few enemies. Video show up to over 200 in some areas. It's just not as much as the 360 version.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








