By using this site, you agree to our Privacy Policy and our Terms of Use. Close
blaydcor said:

It's not that it doesn't appeal to me per se. I just found the game overall to be pulpy and not that well-written. If what you percieved about Squall and Rinoa was actually there, then the writers weren't  being subtle or clever, they were being cumbersomely oblique. They could have executed the concept much better. If not, than you just have a great imagination. More power to ya. There are much more poignant, effective, and understated ways to show pure love than to slap together a peicemeal, last-minute 'twist' like the one you go on about above.

Compare Ultimecia to, say, Jon Irenicus. Irenicus is not only one of the greatest villains in gaming, but I would go so far as to say one of the greatest characters. He is intricately and gradually developed, his motivations slowly elaborated on. Unravelling his identity is one of the driving mysteries of the game. He goes from an anonymous guy who kidnapped to you to a conflicted, tortured, but nevertheless inarguably evil villain over the course of the game. Ultimecia seems like she was thought up by an 8 year old who spends all his time reading comic books compared to this.

Final Fantasy VIII just felt too self-inflated and contrived for me to be really wowed by it. Like it's "oh, wow!" moments weren't the result of an artistic vision, but a massive budget and severe pressure to make a mind-bending, amazing game.

I'm a literature student. I have a very high tolerance for being willing to dig for meaning where there may be none.

I don't know who Jon Irenicus is or where he's from.

Your last paragraph doesn' really mesh here - you're bsically saying that its "oh wow" moments were technology driven, but that they were also driven by pressure to make a mind-bending, amazing game, which implies that the latter actually happened.