| WereKitten said: Once you start the chain yes, you don't control him normally anymore, but one could say that each QTE is just a CSA where the context is the result of the previous QTE :) |
Then they’re not context sensitive if there's only one possible context, and there are plenty of games where you MUST perform QTE's or die and retry until you do.
The special attacks in RE4/5 are context sensitive because the game moves on normally, but the context (in this case, a zombie is stunned) grants me a different ability from my normal moveset. I can choose to use or not, I can simply keep shooting, or just run forward past them, it doesn't stop the game, it doesn't change the game's fundamentals.
The first knife fight with krauser however is a QTE. I can't move, shoot, or do ANYTHING at all. Only press the right button at the right time or die and retry until I do.
If you want to get technical you could call the both quick time events. But when I refer to QTE’s, I’m referring to instances of being completely locked out of the game with only the option of pressing the certain buttons and certain times without any context to what they normally do.







