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windbane said:
MaxwellGT2000 said:
the only thing that bugs me is the fact you have to unlock everything instead of getting your base set of weapons and things to do and unlocking more.
The stages can be a bit too big even for 32 players, I was on one map looking around for a good minute and a half without seeing any enemies until I randomly was shot in the head by a guy that just came out of their side of the base so likely just lucky enough to spawn at that time.

I love that you have to unlock everything, and matchmaking insures that you aren't overpowered.  The starting weapon is great, anyway.

As for the maps, some of them should be large.  32 people is way too much for at least half the maps.  I love doing it, but it's pretty much chaos and feels like UT or Quake.  It's the easiest to level with at least.  For variety's sake, though, 1 map should always be large.  Tacticians can make large maps a non-issue, too, as well as the Squad system.

 

 

I get destroyed by people with shotguns... andi t's going to take forever to level up, especially fighting people with better equipment. 

I can't even remember the name of the map I just know it was mostly red and large and what made it impossible to find anyone was how many levels you could be fighting on.  Also I never got the feeling of Quake, especially not Unreal, this game has a more CoD 1 & 2 feel with the leveling system of something like Halo.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000