windbane said:
I love that you have to unlock everything, and matchmaking insures that you aren't overpowered. The starting weapon is great, anyway. As for the maps, some of them should be large. 32 people is way too much for at least half the maps. I love doing it, but it's pretty much chaos and feels like UT or Quake. It's the easiest to level with at least. For variety's sake, though, 1 map should always be large. Tacticians can make large maps a non-issue, too, as well as the Squad system.
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I get destroyed by people with shotguns... andi t's going to take forever to level up, especially fighting people with better equipment.
I can't even remember the name of the map I just know it was mostly red and large and what made it impossible to find anyone was how many levels you could be fighting on. Also I never got the feeling of Quake, especially not Unreal, this game has a more CoD 1 & 2 feel with the leveling system of something like Halo.
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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