| Simulacrum said: Finaly some discussion on "Others up" thread...last one had what 50 replies... But Killzone 2 and Halo wars... Halo Wars did great for console RTS,very bad for Halo. Its like making Mario to Fps. Killzone 2 did pretty good job.Sony should have traded Resistance 2 and Killzone 2,then Killzone 2 would have been in holidays and sold at least twice as much,and Resistance 2 would have actually turnet into good game with 3 months of extra working. But 500k and I would have been happy. |
I'd actually agree with that. R2 really felt like it needed more time. I greatly admire Insomniac's drive to get out a game a year like clockwork, but the scope they were obviously going for with R2 needed more time, more of the old 'when its done' attitude.
Mind you I think too many games were released for holidays, and I'm glad to see EA actually admit as much. The games industry needs to look to smooth bigger releases out across the year more and not overly crowd December with big hitters.
Try to be reasonable... its easier than you think...







