By using this site, you agree to our Privacy Policy and our Terms of Use. Close
IllegalPaladin said:
In a way, that's good that the large maps are so large. It means you can have a little bit of breathing room compared to trying to stuff 32 players in one of the smaller maps like Blood Gracht. While the bottlenecks will always be bottlenecks, the changing objectives help to focus the action across the map.

I like the level design. The maps look good and there's this cool multiple layer design to them where instead of being primarily flat, there's multiple levels where action can take place.

 

That's very true, though probably one of the reasons I couldn't find anyone, it was deathmatch... erm body count... and could hear people fighting every once in a while but never could find anyone and I was on the top part of the level, I guessed people were fighting below so I run down, and find bodies but no one left -_- so I was running around the map trying to find the fight lol.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000