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HappySqurriel said:
Pristine20 said:
HappySqurriel said:
Pristine20 said:
HappySqurriel said:

Many third party developers use advanced graphics and high production values as a crutch to compensate for the uninspired, outdated and often unfun gameplay mechanics of their games, and I suspect that many of them are reluctant to produce Wii games because it would demonstrate how mediocre their games really are ...

 

I always see these kinds of posts from nintendo fans. So exactly whats your idea of inspired, dated and fun gameplay? You do realize that there different genres of games? If you don't like a genre, move on.

 

 

Games like deBlob, World of Goo, Portal and Braid are all pretty good recent examples of developers who did something unusual for the time and made games that were more than "The same game we've made for 10 years, now with even better graphics" ... Hell, right now I would settle for third party publishers just taking a step outside of their "Generic FPS" ideology and to clone a Theif, DeusEx or Redneck Rampage game for a change...

And nintendo doesn't do this? Ever hear of the term: don't fix what isn't broken? There's a reason they keep making these games. It's because people buy them. When Halo sells so many copies, others are inspired to tap the market. Sony had no FPS games last gen now their most expensive game is an FPS. In contrast, how many copies did your inspirational games sell? Sure, they're cheaper but it seems to me that most publishers are looking to create their own COD franchise not make a little profit of small titles here and there.

I myself was a big JRPG gamer last gen. However, due to their lacking on the ps3 and even in general this gen, i had to adjust and try other games and it's not bad at all.

 


But what if it isn't working and the companies are going banrkupt because they're producing the same game at a higher development cost to lower and lower sales because people are getting bored of the formula? What if the games are becomming lower in quality because their focus is entirely on things which don't improve the fun of their games?

Can you really argue that the Medal of Honor and Need For Speed strategy is working for EA?

How about Take 2, is the couple of decent games they're producing a year really making up for the mountain of expensive crap they produce?

Did Unreal Tournament 3, Stranglehold, Blacksite: Area 51, and Hour of Victory save Midway from going bankrupt?

 

The fact is that (while the strategy may be working for some of Nintendo's games) third party publishers will continue to go bankrupt unless they break this pattern.

 

 

The thing is, there's a difference between a bad game and an uninnovative game. Many would say cod4 is uninnovative and generic but I think most would agree that it's a great game nonetheless. The problem with those midway games you mentioned except UT3 (was this by midway?) is that they're generally seen as bad games. Area 51 was a glitchfest. They sold poorly because they were bad not because they were uninnovative.

The real risk with Hd titles is spending a lot of money to make a bad game. Granted there are a few good games that don't perform very well but most of these titles sales can be predicted in advance based on the popularity of the genre like Valkyria Chronicles. if sega lost money on that game, then their planning was very poor because SRPGs never pushed huge numbers.

How have nintendo innovated with  the super smash bros and mario kart series aside form graphics? Why are they still selling so many copies? The sales have even increased due to wthe wii's higher userbase. On the other hand, most agree that Ubisoft innovated with the new Prince of Persia and what happened to the sales?

If you ask me, with some series, it's when they tried to change the working formula that sales started to dwindle. Case in point: Need for Speed. The Hot pursuit series were loved by many but they retooled the whole thing and tried to copy Gran Turismo instead. I'm pretty sure if they just polished the graphics and added more options, cars and tracks, the series won't be where it is now. Just look at COD and gears: the same thing retooled over for even less money and the sequels are thus looking to be even more profitable.

I even forgot Dragon quest which is the most obvious case of the same exact thing over and over yet people can wait to pay their money. Many nintendo fans are excited for DQIX and X



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