| Onyxmeth said: You've got to love blog authors that are so diluted in their fanboyism that they can't even get simple facts correct. Killzone 2 is the fourth game developed by Guerrilla Games, not the second. Killzone was not their first game, Shellshock: Nam '67 was. Guerrilla doesn't deserve much credit for getting it right on the fourth try. Sorry. If you all want to legitimately congratulate a Sony studio that went from a poorly received first game, to a fantastic second game, your answer is Media Molecule. They went from the PC exclusive Rag Doll Kung Fu, with a 69 Metacritic, to Little Big Planet, with a 95 Metacritic. That's a difference of 26. Give credit where it's due. Edit: Also what's with the tag line of overcoming the odds? What odds did Guerilla Games overcome? Do they hire handicapped people and the team's physicial or mental handicaps were something they had to overcome to make a great game? All I know from them is that they were thrown a very generous budget and got help from numerous other teams to create Killzone 2. Those don't seem like overcoming any odds. |
This.
Media Molecule made one of the best platformer experiences on any consoles hands down and it was their first game with Sony not third, and took half the time to develop that awesome game.
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